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gml_Object_obj_flowey_1_attack_10_creator_Draw_0

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1
if live_call()
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    return global.live_result;
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if (room == rm_battle_flowey)
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    draw_sprite_ext(flowey_face_sprite, 0, flowey_face_x, flowey_face_y, (3 + (random_range(-0.1, 0.1))), (3 + (random_range(-0.1, 0.1))), 0, c_white, 0.5)
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draw_set_color(c_black)
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draw_set_alpha(transition_overlay_alpha)
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draw_rectangle(0, 0, 640, 480, false)
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draw_set_alpha(1)
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if instance_exists(obj_battle_hp_max_self)
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{
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    if (global.current_hp_self < 10 && global.current_hp_self > -10)
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        draw_text_colour((314 + obj_battle_hp_max_self.sprite_width - 25), 20, string_hash_to_newline("0" + string(global.current_hp_self) + " / " + string(global.max_hp_self)), c_white, c_white, c_white, c_white, global.image_alpha_enemy_attacking)
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    else
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        draw_text_colour((314 + obj_battle_hp_max_self.sprite_width - 25), 20, string_hash_to_newline(string(global.current_hp_self) + " / " + string(global.max_hp_self)), c_white, c_white, c_white, c_white, global.image_alpha_enemy_attacking)
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}