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gml_Object_obj_flowey_1_attack_6_creator_Create_0

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1
if live_call()
2
    return global.live_result;
3
alarm[0] = 300
alarm[0]

if live_call() return global.live_result; instance_destroy()
4
flowey_alpha_override = 1
5
instance_create_depth(320, 140, -100, obj_flowey_1_attack_6_face)
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flowey_ystart = obj_battle_flowey_body_1.y
7
obj_battle_flowey_body_1.y = -1000