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gml_Object_obj_flowey_1_attack_8_flower_Alarm_1

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1
if live_call()
2
    return global.live_result;
3
var soul = instance_create_depth(x, y, (depth + 1), obj_flowey_1_attack_8_soul)
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soul.direction = image_angle + 90 - 180
5
fade_out = true