1 | if live_call() |
2 | return global.live_result; |
3 | instance_destroy(obj_flowey_1_attack_9_head) |
4 | instance_destroy(obj_flowey_1_attack_9_thorns) |
5 | obj_battle_flowey_body_1.y = flowey_ystart |
6 | with (obj_dialogue_box_battle_transformation_any) |
7 | event_user(0) |