1 | if live_call() |
2 | return global.live_result; |
3 | image_alpha = 0 |
4 | active = false |
5 | fadeout = false |
6 | throw_delay_max = 10 |
7 | throw_delay = throw_delay_max |
8 | throw_dir = irandom_range(135, 405) |
9 | spawn_dist = 160 |