1 | if live_call() |
2 | return global.live_result; |
3 | instance_destroy(obj_flowey_1_attack_pellet_circle_spawner) |
4 | instance_destroy(obj_battle_enemy_attack_fpellets_simple) |
5 | with (obj_dialogue_box_battle_transformation_any) |
6 | event_user(0) |