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gml_Object_obj_flowey_1_attack_pellets_Step_0

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1
if live_call()
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    return global.live_result;
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distance_speed_current += 0.05
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distance_current += distance_speed_current
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x = xstart + (lengthdir_x(distance_current, direction))
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y = ystart + (lengthdir_y(distance_current, direction))
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if (distance_to_point(xstart, ystart) > 150)
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{
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    image_alpha -= 0.2
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    if (image_alpha <= 0)
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        instance_destroy()
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}