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gml_Object_obj_flowey_1_attack_petal_pull_creator_Create_0

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if live_call()
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    return global.live_result;
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var box = obj_dialogue_box_battle_transformation_any
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scene = 0
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cutscene_timer = 0
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alpha_base = 0
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hand_alpha = 0
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left_alpha = 1
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right_alpha = 1
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pick_index = 0
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face_index = 0
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left_index = 0
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right_index = 0
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max_shake = 0.5
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shake_intensity = 0
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soul_spawn_delay = 20
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x = box.x
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y = box.bbox_top - 70
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alarm[0] = 300
alarm[0]

if live_call() return global.live_result; instance_destroy()