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gml_Object_obj_flowey_battle_ow_controller_Alarm_1

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1
if (player_alpha == 0.5)
2
    player_alpha = 1
3
else
4
    player_alpha = 0.5
5
alarm[1] = 5
alarm[1]

if (player_alpha == 0.5) player_alpha = 1 else player_alpha = 0.5 alarm[1] = 5