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gml_Object_obj_flowey_battle_ow_controller_Alarm_1

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1
if (player_alpha == 0.5)
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    player_alpha = 1;
3
else
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    player_alpha = 0.5;
5
alarm[1] = 5;
gml_Object_obj_flowey_battle_ow_controller_Alarm_1.gml

if (player_alpha == 0.5) player_alpha = 1; else player_alpha = 0.5; alarm[1] = 5;