if (player_alpha == 0.5)
player_alpha = 1;
else
player_alpha = 0.5;
alarm[1] = 5;gml_Object_obj_flowey_battle_ow_controller_Alarm_1.gmlif (player_alpha == 0.5) player_alpha = 1; else player_alpha = 0.5; alarm[1] = 5;