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gml_Object_obj_flowey_battle_phase_2_clay_cone_collider_blue_Step_0

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1
if live_call()
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    return global.live_result;
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if instance_exists(obj_flowey_battle_phase_2_clay_cone)
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    image_angle = obj_flowey_battle_phase_2_clay_cone.image_angle
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else
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    instance_destroy()