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gml_Object_obj_flowey_battle_phase_2_controller_lowpoly_Draw_73

(view raw script w/o annotations or w/e)
1
draw_set_alpha(draw_alpha_white)
2
draw_rectangle(0, 0, 640, 480, false)
3
draw_set_alpha(1)
4
draw_sprite(spr_battle_flowey_lowpoly_scanlines, 0, 0, 0)