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gml_Object_obj_flowey_battle_phase_2_controller_mechanical_Create_0

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1
if live_call()
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    return global.live_result;
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var weakpoint = instance_create_depth(530, 140, -100, obj_flowey_battle_phase_2_mechanical_drone)
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weakpoint = instance_create_depth(110, 140, -100, obj_flowey_battle_phase_2_mechanical_drone)
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weakpoint.image_xscale = -1
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scene = 0
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cutscene_timer = 0
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attack_delay = 1
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attack_list = ds_list_create()
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ds_list_add(attack_list, 2056, 2829, 651, 2035, 2056)