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gml_Object_obj_flowey_dunes2_Create_0

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script_execute(gml_Script_scr_depth, 0, 0, 0, 0, 0)
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if (global.dunes_flag[1] == 0)
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{
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    image_speed = 0.2
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    waiter = 0
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    scr_cutscene_start
scr_cutscene_start

function scr_cutscene_start() //gml_Script_scr_cutscene_start { global.cutscene = true obj_pl.state = gml_Script_scr_frozen_state obj_pl.image_index = 0 obj_pl.image_speed = 0 }
()
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}
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timer = -1
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choice = 0
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scene = 0
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cutscene_timer = 0