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gml_Object_obj_flowey_genocide_yellow_Create_0

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starting_point_x = x
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starting_point_y = y
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draw_position_x = starting_point_x
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draw_position_y = starting_point_y
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image_speed = 0.5
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image_index = 0
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can_talk_no_loop = false
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with (obj_background_battle_parent)
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{
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    custom_fade_direction = "out"
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    custom_fade_alpha = 0
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    custom_fade_rate = 0.05
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}