1 | starting_point_x = x |
2 | starting_point_y = y |
3 | draw_position_x = starting_point_x |
4 | draw_position_y = starting_point_y |
5 | image_speed = 0.5 |
6 | image_index = 0 |
7 | can_talk_no_loop = false |
8 | with (obj_background_battle_parent) |
9 | { |
10 | custom_fade_direction = "out" |
11 | custom_fade_alpha = 0 |
12 | custom_fade_rate = 0.05 |
13 | } |