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gml_Object_obj_flowey_world_spear_Alarm_1

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1
instance_create_depth((camera_get_view_x(view_camera[0]) + 160), (camera_get_view_y(view_camera[0]) + 80), (obj_flowey_world_controller.depth - 1), obj_heart_flowey_world_split_fast)
2
with (obj_flowey_world_spear)
3
    instance_destroy()
4
obj_pl.image_alpha = 1
5
instance_destroy(obj_flowey_world_clover_dead)