scr_cutscene_startscr_cutscene_startfunction scr_cutscene_start() //gml_Script_scr_cutscene_start { global.cutscene = true obj_pl.state = gml_Script_scr_frozen_state obj_pl.image_index = 0 obj_pl.image_speed = 0 }()
global.flowey_save_number = 0
instance_create(250, 145, obj_flowey_dunes2)
instance_destroy()
obj_pl.direction = 90