| 1 |
if (live_call()) |
| 2 |
return global.live_result; |
| 3 |
var battle_box = 3154; |
| 4 |
switch (attack_tick) |
| 5 |
{ |
| 6 |
case 30: |
| 7 |
var meteor = instance_create_depth(battle_box.bbox_left, battle_box.bbox_top - 220, -100, obj_fmartlet_meteor); |
| 8 |
meteor.hspeed = 5; |
| 9 |
break; |
| 10 |
case 90: |
| 11 |
var meteor = instance_create_depth(battle_box.bbox_right, battle_box.bbox_top - 220, -100, obj_fmartlet_meteor); |
| 12 |
meteor.hspeed = -4; |
| 13 |
break; |
| 14 |
case 125: |
| 15 |
var meteor = instance_create_depth(battle_box.bbox_left - 120, battle_box.bbox_top - 220, -100, obj_fmartlet_meteor); |
| 16 |
meteor.hspeed = 8; |
| 17 |
break; |
| 18 |
case 155: |
| 19 |
var meteor = instance_create_depth(battle_box.bbox_right + 150, battle_box.bbox_top - 240, -100, obj_fmartlet_meteor); |
| 20 |
meteor.hspeed = -10; |
| 21 |
break; |
| 22 |
case 220: |
| 23 |
instance_destroy(); |
| 24 |
break; |
| 25 |
} |
| 26 |
attack_tick += 1; |