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gml_Object_obj_fmartlet_spawner_opener_2_Create_0

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1
if live_call()
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    return global.live_result;
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attack_tick = 0
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scene = 0
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cutscene_timer = 0
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target_direction = 270
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hint_draw = false
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hint_alpha = 0
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bbox_overlay_alpha = 1
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depth = obj_heart_battle_fighting_parent.depth + 1