1 | var battle_box = obj_dialogue_box_battle_transformation_any |
2 | draw_self() |
3 | if instance_exists(obj_dialogue_box_battle_transformation_any) |
4 | { |
5 | draw_set_color(c_white) |
6 | draw_rectangle(battle_box.bbox_left, battle_box.bbox_top, battle_box.bbox_right, battle_box.bbox_bottom, false) |
7 | } |