1 | if live_call() |
2 | return global.live_result; |
3 | event_inherited() |
4 | image_alpha = 1 |
5 | image_xscale = 1 |
6 | image_yscale = 1 |
7 | image_angle = 0 |
8 | scene = 0 |
9 | target_speed = 3 |
10 | speed_dec = target_speed + 1 |
11 | speed_min = (-target_speed) * 2.5 |
12 | reset_timer = 15 |
13 | bullet_hit_points = 2 |
14 | destroy_sprite = 3577 |