Undertale Yellow script viewer

← back to main script listing

gml_Object_obj_frostermit_body_a_Alarm_0

(view raw script w/o annotations or w/e)
1
getting_out = false
2
sprite_index = spr_frostermit_body_crab
3
image_speed = 0
4
image_index = 0
5
instance_create(x, y, obj_frostermit_head_a)
6
instance_create(x, y, obj_frostermit_claw_left_a)
7
instance_create(x, y, obj_frostermit_claw_right_a)
8
instance_create(x, y, obj_frostermit_leg_right_a)
9
instance_create(x, y, obj_frostermit_leg_right_2_a)
10
instance_create(x, y, obj_frostermit_leg_right_3_a)
11
global.enemy_mode_previous = global.enemy_mode
12
global.enemy_mode = 1
13
global.enemy_attacking = true