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gml_Object_obj_game_over_choice_Create_0

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1
retry_enabled = false
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rhythm_enabled = false
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autofire_enabled = false
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if (global.option_retry_toggle == true || global.battling_boss == true || global.battle_enemy_name == "feisty five")
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    retry_enabled = true
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if (global.sworks_flag[45] == 1)
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    retry_enabled = false
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no_loop = false
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menu_option_selected = 1
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image_alpha = 0
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if (!retry_enabled)
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    menu_option_selected = 2
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if (global.battle_enemy_name == "el bailador")
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    rhythm_enabled = true
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if ((global.battle_enemy_name == "ceroba" && global.hotland_flag[2] >= 1) || global.battle_enemy_name == "martlet genocide final")
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    autofire_enabled = true