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gml_Object_obj_glowey_1_attack_eye_Draw_0

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1
if live_call()
2
    return global.live_result;
3
draw_sprite_ext(sprite_index, image_index, (x + draw_offset_x), (y + draw_offset_y), image_xscale, image_yscale, image_angle, image_blend, image_alpha)