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gml_Object_obj_guardener_vines_controller_Create_0

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1
vine_count = [3, 3, 3, 3]
2
vine_cut = [0, 0, 0, 0]
3
vine_xx = [obj_fight.x, obj_act.x, obj_item.x, obj_mercy.x]
4
vine_yy = [obj_fight.y, obj_act.y, obj_item.y, obj_mercy.y]
5
vine_percentage = 100