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gml_Object_obj_heart_battle_fighting_blue_down_transformation_Create_0

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1
image_speed = 0
2
image_index = 0
3
image_alpha = 1
4
image_xscale = 1
5
image_yscale = 1
6
x = obj_heart_battle_fighting_parent.x
7
y = obj_heart_battle_fighting_parent.y
8
audio_play_sound(snd_ASGORE_flash_1, 20, false)