| 1 | if (obj_heart_battle_fighting_parent.vulnerable == true) |
| 2 | { |
| 3 | collide_id = other.id; |
| 4 | with (obj_heart_battle_fighting_parent) |
| 5 | { |
| 6 | collide_id = obj_heart_hitbox_parent.collide_id; |
| 7 | damage_number = collide_id.damage_number; |
| 8 | } |
| 9 | if (!instance_exists(obj_dialogue_box_battle_transformation_any) || other.depth < obj_dialogue_box_battle_transformation_any.depth) |
| 10 | hit = true; |
| 11 | else |
| 12 | hit = false; |
| 13 | } |
| 14 | else |
| 15 | { |
| 16 | hit = false; |
| 17 | } |
| 18 | event_user(1); |