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gml_Object_obj_heart_yellow_shot_big_Create_0

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1
image_speed = 1
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can_grow = false
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speed = 10
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direction = 90
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image_angle = direction - 90
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image_xscale = 2
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image_yscale = 2
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audio_play_sound(snd_shot_big_fire, 1, 0)