1 | starting_point_x = x |
2 | starting_point_y = y |
3 | draw_position_x = starting_point_x |
4 | draw_position_y = starting_point_y |
5 | y_increase = 1 |
6 | fade_direction = "in" |
7 | alarm[0] = 30 |
8 | image_alpha = 0 |
9 | image_alpha_factor = 0 |
10 | if (obj_insomnitot_body_a.sprite_index == spr_insomnitot_body_critical) |
11 | sprite_index = spr_insomnitot_bubble_critical |
12 | sign_modifier = -1 |
13 | time_elapsed = 0 |
14 | time_max = 30 |
15 | time_increase = 1 |
16 | max_rise = 10 |