1 | if (global.image_alpha_enemy_attacking < 1) |
2 | image_alpha = 1 |
3 | else |
4 | image_alpha = obj_insomnitot_ear_right_b.image_alpha |
5 | x = obj_insomnitot_ear_right_b.x |
6 | y = obj_insomnitot_ear_right_b.y |
7 | image_angle = obj_insomnitot_ear_right_b.image_angle |