1 |
event_inherited() |
2 |
if (interact == 1) |
3 |
{ |
4 |
scr_textscr_textfunction scr_text() //gml_Script_scr_text
{
if (!instance_exists(obj_dialogue))
msg = instance_create(x, y, obj_dialogue)
} () |
5 |
is_talking = 1 |
6 |
switch npc_flag |
7 |
{ |
8 |
case 0: |
9 |
with (msg) |
10 |
{ |
11 |
message[0] = "* Zzz ... zzz" |
12 |
message[1] = "* ... ngh uh... mmm..." |
13 |
message[2] = "* ... no I don't know where the...# pudding..." |
14 |
message[3] = "* The pudding... is... zzz" |
15 |
} |
16 |
npc_flag += 1 |
17 |
break |
18 |
case 1: |
19 |
with (msg) |
20 |
{ |
21 |
message[0] = "* I-I, I'm up! Yeah -uh- up! " |
22 |
message[1] = "* Is-is there school today?" |
23 |
message[2] = "* Am I late? Did I miss it?" |
24 |
message[3] = "* What time is it?" |
25 |
} |
26 |
npc_flag += 1 |
27 |
break |
28 |
case 2: |
29 |
with (msg) |
30 |
{ |
31 |
message[0] = "* Aw, I'm never gonna be able to# fall back to sleep now." |
32 |
message[1] = "* I was having this great dream# about clementine pudding." |
33 |
message[2] = "* It was delicious and now I'll# YAWN* never be..." |
34 |
message[3] = "* Never... be able to... go back# to... zzz." |
35 |
} |
36 |
npc_flag = 0 |
37 |
break |
38 |
} |
39 |
|
40 |
} |