1 |
var item_number = 8 |
2 |
var i = 1 |
3 |
while (i <= 8) |
4 |
{ |
5 |
if (global.item_slot[i] == "Nothing") |
6 |
{ |
7 |
item_number = i - 1 |
8 |
break |
9 |
} |
10 |
else |
11 |
{ |
12 |
i++ |
13 |
continue |
14 |
} |
15 |
} |
16 |
if global.down_keyp |
17 |
{ |
18 |
if (item_selected < item_number) |
19 |
item_selected += 1 |
20 |
else |
21 |
item_selected = 1 |
22 |
audio_play_sound(snd_mainmenu_select, 1, 0) |
23 |
} |
24 |
if global.up_keyp |
25 |
{ |
26 |
if (item_selected > 1) |
27 |
item_selected -= 1 |
28 |
else if (item_number > 0) |
29 |
item_selected = item_number |
30 |
audio_play_sound(snd_mainmenu_select, 1, 0) |
31 |
} |
32 |
if keyboard_multicheck_pressed(0) |
33 |
{ |
34 |
global.item_used_overworld = global.item_slot[item_selected] |
35 |
audio_play_sound(snd_confirm, 1, 0) |
36 |
instance_destroy() |
37 |
} |
38 |
if keyboard_multicheck_pressed(1) |
39 |
{ |
40 |
audio_play_sound(snd_fail, 1, 0) |
41 |
scr_cutscene_end() |
42 |
instance_destroy() |
43 |
} |