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gml_Object_obj_macro_froggit_body_Create_0

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1
starting_point_x = x
2
starting_point_y = y
3
draw_position_x = starting_point_x
4
draw_position_y = starting_point_y
5
damage_disjoint_x = 0
6
damage_disjoint_y = 0
7
damage_disjoint_count = 0
8
no_loop_damage_disjoint_count = false
9
image_speed_default = 1
10
image_index = 0
11
image_xscale = 2
12
image_yscale = 2
13
draw_silhouette_alpha = 1