1 | scene = 0 |
2 | cutscene_timer = 0 |
3 | if (global.dunes_flag[42] >= 1) |
4 | { |
5 | sprite_index = spr_mansion_kotatsu_moved |
6 | x = 199 |
7 | y = 171 |
8 | scene = 50 |
9 | layer_set_visible("chairs", false) |
10 | instance_destroy(106768) |
11 | instance_destroy(106767) |
12 | } |