1 |
if live_call() |
2 |
return global.live_result; |
3 |
if (damaged_stage == 0 && image_alpha < 1) |
4 |
image_alpha += 0.1 |
5 |
if (image_alpha >= 1) |
6 |
{ |
7 |
with (obj_heart_yellow_shot) |
8 |
{ |
9 |
if place_meeting(x, y, obj_martlet_final_armor) |
10 |
{ |
11 |
other.damage_flash_timer = 3 |
12 |
other.armor_hp -= 1 |
13 |
other.hit_shake = 3 |
14 |
audio_play_sound(snd_arc_hit, 0.1, 0) |
15 |
instance_destroy() |
16 |
} |
17 |
} |
18 |
} |
19 |
if (damage_flash_timer > 0) |
20 |
damage_flash_timer -= 1 |
21 |
if (damaged_stage == 0) |
22 |
{ |
23 |
if (armor_hp <= (armor_hp_max / 4 * 3)) |
24 |
{ |
25 |
audio_play_sound(snd_monster_damage_hit_critical, 1, 0) |
26 |
damaged_stage = 1 |
27 |
hit_shake = 4 |
28 |
var xp = x |
29 |
var yp = y |
30 |
part_emitter_region(armr_ps, armr_pe_effect_1, (xp - 1), (xp + 1), (yp - 1), (yp + 1), 0, 0) |
31 |
part_emitter_burst(armr_ps, armr_pe_effect_1, armr_pt_effect_1, 3) |
32 |
} |
33 |
} |
34 |
else if (damaged_stage == 1) |
35 |
{ |
36 |
if (armor_hp <= (armor_hp_max / 4 * 2)) |
37 |
{ |
38 |
audio_play_sound(snd_monster_damage_hit_critical, 1, 0) |
39 |
damaged_stage = 2 |
40 |
hit_shake = 5 |
41 |
part_emitter_burst(armr_ps, armr_pe_effect_1, armr_pt_effect_1, 4) |
42 |
} |
43 |
} |
44 |
else if (damaged_stage == 2) |
45 |
{ |
46 |
if (armor_hp <= (armor_hp_max / 4)) |
47 |
{ |
48 |
audio_play_sound(snd_monster_damage_hit_critical, 1, 0) |
49 |
damaged_stage = 3 |
50 |
hit_shake = 6 |
51 |
part_emitter_burst(armr_ps, armr_pe_effect_1, armr_pt_effect_1, 5) |
52 |
} |
53 |
} |
54 |
else if (damaged_stage == 3) |
55 |
{ |
56 |
if (armor_hp <= 0) |
57 |
{ |
58 |
audio_play_sound(snd_monster_damage_hit_critical, 1, 0) |
59 |
damaged_stage = 4 |
60 |
hit_shake = 7 |
61 |
part_emitter_burst(armr_ps, armr_pe_effect_1, armr_pt_effect_1, 6) |
62 |
} |
63 |
} |
64 |
if (hit_shake > 0) |
65 |
{ |
66 |
x = xstart + (choose((-hit_shake), hit_shake)) |
67 |
y = ystart + (choose((-hit_shake), hit_shake)) |
68 |
if (damaged_stage < 4 || hit_shake > 1) |
69 |
hit_shake-- |
70 |
} |
71 |
else |
72 |
{ |
73 |
x = xstart |
74 |
y = ystart |
75 |
} |
76 |
if (damaged_stage == 4) |
77 |
{ |
78 |
if (white_fade_alpha < 1) |
79 |
white_fade_alpha += 0.05 |
80 |
else |
81 |
{ |
82 |
damaged_stage = 5 |
83 |
alarm[0] = 60alarm[0]if live_call()
return global.live_result;
audio_play_sound(snd_mirrorbreak, 1, 0)
audio_play_sound(snd_undertale_explosion, 1, 0)
image_alpha = 0
alarm[1] = 60 |
84 |
} |
85 |
} |
86 |
if (damaged_stage == 5) |
87 |
{ |
88 |
if (image_alpha > 0) |
89 |
image_alpha -= 0.1 |
90 |
} |
91 |
if (fade_out == true) |
92 |
{ |
93 |
if (fade_alpha < 1) |
94 |
fade_alpha += 0.025 |
95 |
else if (!alarm[2]) |
96 |
alarm[2] = 60alarm[2]if live_call()
return global.live_result;
room_goto( rm_snowdin_martlets_house Snowdin - Martlet's House) |
97 |
} |