1 | if live_call() |
2 | return global.live_result; |
3 | scene = 0 |
4 | cutscene_timer = 0 |
5 | cutscene_music = 0 |
6 | draw_alpha = 1 |
7 | global.cutscene = true |
8 | obj_pl.image_alpha = 0 |
9 | var alphys = instance_create_depth(118, 138, -100, obj_alphys_npc) |
10 | with (alphys) |
11 | npc_direction = "right" |
12 | var martlet = instance_create_depth(190, 138, -100, obj_martlet_npc) |
13 | with (martlet) |
14 | npc_direction = "left" |