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gml_Object_obj_martlet_final_overworld_cutscene_2_Create_0

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if live_call()
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    return global.live_result;
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scene = 0
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cutscene_timer = 0
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cutscene_music = 0
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draw_alpha = 1
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global.cutscene = true
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obj_pl.image_alpha = 0
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var alphys = instance_create_depth(118, 138, -100, obj_alphys_npc)
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with (alphys)
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    npc_direction = "right"
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var martlet = instance_create_depth(190, 138, -100, obj_martlet_npc)
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with (martlet)
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    npc_direction = "left"