1 |
scr_textscr_textfunction scr_text() //gml_Script_scr_text
{
if (!instance_exists(obj_dialogue))
msg = instance_create(x, y, obj_dialogue)
} () |
2 |
is_talking = true |
3 |
msg.sndfnt_array[0] = 102 |
4 |
talk_id = room_get_name(room) + (string_copy(object_get_name(global.party_member), 4, 2)) |
5 |
function multiple_lines_gml_Object_obj_martlet_follower_Other_10() //gml_Script_multiple_lines_gml_Object_obj_martlet_follower_Other_10 |
6 |
{ |
7 |
if (!(ds_map_exists(global.talk_map, talk_id))) |
8 |
ds_map_add(global.talk_map, talk_id, 0) |
9 |
} |
10 |
|
11 |
function update_talk_val_gml_Object_obj_martlet_follower_Other_10() //gml_Script_update_talk_val_gml_Object_obj_martlet_follower_Other_10 |
12 |
{ |
13 |
ds_map_replace(global.talk_map, talk_id, ((ds_map_find_value(global.talk_map, talk_id)) + 1)) |
14 |
} |
15 |
|
16 |
if (global.dunes_flag[41] == 0) |
17 |
{ |
18 |
switch room |
19 |
{ |
20 |
case rm_dunes_10: |
21 |
multiple_lines() |
22 |
if (ds_map_find_value(global.talk_map, talk_id) == 0) |
23 |
{ |
24 |
with (msg) |
25 |
{ |
26 |
message[0] = "* Bet you had a few# run-ins on your journey,# right? " |
27 |
message[1] = "* An area like this... I# wonder what kind of# battle music they had? " |
28 |
message[2] = "* Oh, right. You may not# know... " |
29 |
message[3] = "* There's this phenomenon# with monsters. " |
30 |
message[4] = "* When we focus while in# a battle, melodic# vibrations echo from us." |
31 |
message[5] = "* It's almost like it's# in our heads but... " |
32 |
message[6] = "* It's possible the# opponent hears it as# well. " |
33 |
message[7] = "* I always hear super# dramatic music when I# fight! " |
34 |
message[8] = "* It may not fit me to be# honest... but it's the# feeling I strive for! " |
35 |
message[9] = "* I wonder... " |
36 |
message[10] = "* Could humans find their# own melody if determined# enough? " |
37 |
message[11] = "* An interesting thought!" |
38 |
prt[0] = 321 |
39 |
prt[1] = 328 |
40 |
prt[2] = 320 |
41 |
prt[3] = 311 |
42 |
prt[4] = 328 |
43 |
prt[5] = 338 |
44 |
prt[6] = 328 |
45 |
prt[7] = 313 |
46 |
prt[8] = 313 |
47 |
prt[9] = 311 |
48 |
prt[10] = 324 |
49 |
prt[11] = 312 |
50 |
} |
51 |
update_talk_val() |
52 |
} |
53 |
else if (ds_map_find_value(global.talk_map, talk_id) == 1) |
54 |
{ |
55 |
with (msg) |
56 |
{ |
57 |
message[0] = "* With me around, you# shouldn't have to worry# about fights anymore! " |
58 |
message[1] = "* It isn't because they# don't like me... " |
59 |
message[2] = "* It's that monsters# typically don't attack# other monsters." |
60 |
message[3] = "* ‘Least I hope that's# the reason..." |
61 |
message[4] = "* I'm personable...# right? " |
62 |
message[5] = "* Let's just say \"yes\" to# avoid being anxious the# rest of today." |
63 |
prt[0] = 312 |
64 |
prt[1] = 320 |
65 |
prt[2] = 338 |
66 |
prt[3] = 311 |
67 |
prt[4] = 320 |
68 |
prt[5] = 312 |
69 |
} |
70 |
} |
71 |
break |
72 |
case 126: |
73 |
with (msg) |
74 |
{ |
75 |
message[0] = "* ..." |
76 |
prt[0] = 321 |
77 |
} |
78 |
break |
79 |
case 124: |
80 |
with (msg) |
81 |
{ |
82 |
message[0] = "* I have no clue where# we're headed." |
83 |
message[1] = "* I'm so unfamiliar with# this place, it might as# well be the Surface." |
84 |
message[2] = "* Doing a great job of# helping you, I know." |
85 |
prt[0] = 312 |
86 |
prt[1] = 328 |
87 |
prt[2] = 320 |
88 |
} |
89 |
break |
90 |
case 125: |
91 |
with (msg) |
92 |
{ |
93 |
message[0] = "* Geez, I was hoping it'd# be cooler in here but# nope!" |
94 |
prt[0] = 321 |
95 |
} |
96 |
break |
97 |
case 123: |
98 |
with (msg) |
99 |
{ |
100 |
message[0] = "* Hmm... there's gotta be# a way to Hotland# somewhere." |
101 |
prt[0] = 311 |
102 |
} |
103 |
break |
104 |
case 121: |
105 |
with (msg) |
106 |
{ |
107 |
message[0] = "* Man, it is h-o-t HOT!# I'm starting to miss# Snowdin!" |
108 |
message[1] = "* You doin' okay in those# heavy clothes? I'd pass# out by now." |
109 |
prt[0] = 322 |
110 |
prt[1] = 322 |
111 |
} |
112 |
break |
113 |
case 276: |
114 |
with (msg) |
115 |
{ |
116 |
message[0] = "* There's so much to see# in this town! " |
117 |
message[1] = "* I'm getting some strong# Honeydew Resort vibes. " |
118 |
message[2] = "* After I get tired of# keeping the peace every# day, I may move here. " |
119 |
message[3] = "* A mighty fine# retirement plan, yeah?" |
120 |
prt[0] = 312 |
121 |
prt[1] = 318 |
122 |
prt[2] = 318 |
123 |
prt[3] = 312 |
124 |
} |
125 |
break |
126 |
case 117: |
127 |
with (msg) |
128 |
{ |
129 |
message[0] = "* I apologize for not# talking with the# residents more." |
130 |
message[1] = "* With my bird brain, who# knows what might slip# out!" |
131 |
prt[0] = 320 |
132 |
prt[1] = 323 |
133 |
} |
134 |
break |
135 |
case 118: |
136 |
with (msg) |
137 |
{ |
138 |
message[0] = "* Look at that little# thing. " |
139 |
message[1] = "* Trying its best to grow# big and strong I bet!" |
140 |
prt[0] = 312 |
141 |
prt[1] = 318 |
142 |
} |
143 |
break |
144 |
case 119: |
145 |
with (msg) |
146 |
{ |
147 |
message[0] = "* Ooo! I bet I can tell# your fortune, Clover!" |
148 |
message[1] = "* Yeess... Hmm..." |
149 |
message[2] = "* I see you with a brand# new hat..." |
150 |
message[3] = "* One that just SCREAMS# \"I'm a human.\"" |
151 |
message[4] = "* Kidding, by the way.# Your hat's plenty cool# as is!" |
152 |
prt[0] = 318 |
153 |
prt[1] = 335 |
154 |
prt[2] = 334 |
155 |
prt[3] = 333 |
156 |
prt[4] = 312 |
157 |
} |
158 |
break |
159 |
case 120: |
160 |
with (msg) |
161 |
{ |
162 |
message[0] = "* The architecture here# is fascinating!" |
163 |
message[1] = "* Back home, almost# everything is made from# wood." |
164 |
message[2] = "* Maybe I should start# building with stone?" |
165 |
prt[0] = 312 |
166 |
prt[1] = 328 |
167 |
prt[2] = 324 |
168 |
} |
169 |
break |
170 |
case 116: |
171 |
with (msg) |
172 |
{ |
173 |
message[0] = "* Hey... I think I know# who lives here." |
174 |
message[1] = "* Guess she doesn't want# visitors." |
175 |
message[2] = "* Makes sense, poor# thing." |
176 |
prt[0] = 321 |
177 |
prt[1] = 338 |
178 |
prt[2] = 329 |
179 |
} |
180 |
break |
181 |
case 110: |
182 |
with (msg) |
183 |
{ |
184 |
message[0] = "* Aww, the playground is# super cute!" |
185 |
message[1] = "* I should build one of# these back home for the# school!" |
186 |
prt[0] = 312 |
187 |
prt[1] = 328 |
188 |
} |
189 |
break |
190 |
case 114: |
191 |
with (msg) |
192 |
{ |
193 |
message[0] = "* Can't say this is how I# thought my day would end# up. " |
194 |
message[1] = "* Meeting a human,# visiting a new place... " |
195 |
message[2] = "* Couple checks off the# bucket list for sure." |
196 |
prt[0] = 320 |
197 |
prt[1] = 338 |
198 |
prt[2] = 328 |
199 |
} |
200 |
break |
201 |
case 111: |
202 |
with (msg) |
203 |
{ |
204 |
message[0] = "* Phew, I'm getting# thirsty." |
205 |
message[1] = "* I typically bring a# canteen when I travel# but..." |
206 |
message[2] = "* ...I kinda left all of# my belongings at my# station." |
207 |
prt[0] = 315 |
208 |
prt[1] = 317 |
209 |
prt[2] = 329 |
210 |
} |
211 |
break |
212 |
case 112: |
213 |
multiple_lines() |
214 |
if (ds_map_find_value(global.talk_map, talk_id) == 0) |
215 |
{ |
216 |
with (msg) |
217 |
{ |
218 |
talker[0] = 1170 |
219 |
talker[2] = 1798 |
220 |
talker[3] = 1170 |
221 |
talker[4] = 1798 |
222 |
talker[5] = 1170 |
223 |
sndfnt_array[0] = 102 |
224 |
sndfnt_array[2] = 391 |
225 |
sndfnt_array[3] = 102 |
226 |
sndfnt_array[4] = 391 |
227 |
sndfnt_array[5] = 102 |
228 |
message[0] = "* Excuse me, sir? " |
229 |
message[1] = "* Shouldn't a gift shop# have, ya know, gifts?" |
230 |
message[2] = "* DO YOU SEE THOSE# SHELVES?" |
231 |
message[3] = "* I do." |
232 |
message[4] = "* YEAH, THOUGHT SO.#" |
233 |
message[5] = "* ...What?" |
234 |
prt[0] = 311 |
235 |
prt[1] = 324 |
236 |
prt[3] = 321 |
237 |
prt[5] = 336 |
238 |
} |
239 |
update_talk_val() |
240 |
} |
241 |
else if (ds_map_find_value(global.talk_map, talk_id) == 1) |
242 |
{ |
243 |
with (msg) |
244 |
{ |
245 |
message[0] = "* Not exactly digging the# vibe of this place. " |
246 |
message[1] = "* I'm ready to leave when# you are." |
247 |
prt[0] = 336 |
248 |
prt[1] = 338 |
249 |
} |
250 |
} |
251 |
break |
252 |
case 106: |
253 |
case 107: |
254 |
case 108: |
255 |
case 109: |
256 |
talk_id = "rm_dunes_25" + (string_copy(object_get_name(global.party_member), 4, 2)) |
257 |
multiple_lines() |
258 |
if (ds_map_find_value(global.talk_map, talk_id) == 0) |
259 |
{ |
260 |
with (msg) |
261 |
{ |
262 |
message[0] = "* What a breathtaking# view... " |
263 |
message[1] = "* Isn't it fascinating# how large the# Underground is? " |
264 |
message[2] = "* Feels almost too large# sometimes. " |
265 |
message[3] = "* I may seem audacious# but I'm a little uneasy# right now, heh. " |
266 |
message[4] = "* Bit of a homebody...# Like to stay where it's# familiar. " |
267 |
message[5] = "* Focus on my hobbies and# job, ya know... " |
268 |
message[6] = "* But I'm working on it! # " |
269 |
message[7] = "* Not doing great but# working on it!" |
270 |
prt[0] = 333 |
271 |
prt[1] = 321 |
272 |
prt[2] = 338 |
273 |
prt[3] = 320 |
274 |
prt[4] = 338 |
275 |
prt[5] = 320 |
276 |
prt[6] = 312 |
277 |
prt[7] = 323 |
278 |
} |
279 |
update_talk_val() |
280 |
} |
281 |
else if (ds_map_find_value(global.talk_map, talk_id) == 1) |
282 |
{ |
283 |
with (msg) |
284 |
{ |
285 |
message[0] = "* Just saying, last time# I stepped out and took a# risk... " |
286 |
message[1] = "* I ended up regretting# it SO MUCH you wouldn't# believe! " |
287 |
message[2] = "* But I guess it taught# me that growth is# possible. " |
288 |
message[3] = "* Good growth, bad# growth, don't know yet. # " |
289 |
message[4] = "* I'm still not even used# to normal adult# responsibilities! " |
290 |
message[5] = "* Cut me some slack,# waking up before noon# sucks!" |
291 |
prt[0] = 338 |
292 |
prt[1] = 321 |
293 |
prt[2] = 328 |
294 |
prt[3] = 338 |
295 |
prt[4] = 323 |
296 |
prt[5] = 335 |
297 |
} |
298 |
update_talk_val() |
299 |
} |
300 |
else if (ds_map_find_value(global.talk_map, talk_id) == 2) |
301 |
{ |
302 |
with (msg) |
303 |
{ |
304 |
message[0] = "* Guess I'm lucky my job# involves something I# like doing. " |
305 |
message[1] = "* I could be working here# at the Mines or even# worse... retail! " |
306 |
message[2] = "* Glass half full,# Clover. Glass half full." |
307 |
prt[0] = 328 |
308 |
prt[1] = 332 |
309 |
prt[2] = 312 |
310 |
} |
311 |
} |
312 |
break |
313 |
case 90: |
314 |
case 91: |
315 |
case 92: |
316 |
case 94: |
317 |
case 95: |
318 |
case 96: |
319 |
case 97: |
320 |
case 99: |
321 |
case 101: |
322 |
case 103: |
323 |
case 104: |
324 |
talk_id = "rm_dunes_12" + (string_copy(object_get_name(global.party_member), 4, 2)) |
325 |
multiple_lines() |
326 |
if (ds_map_find_value(global.talk_map, talk_id) == 0) |
327 |
{ |
328 |
with (msg) |
329 |
{ |
330 |
message[0] = "* Oh my gosh! Look at all# the gemstones in the# walls!" |
331 |
message[1] = "* I might have to sneak a# few outta here." |
332 |
message[2] = "* Don't rat me out!" |
333 |
prt[0] = 318 |
334 |
prt[1] = 331 |
335 |
prt[2] = 337 |
336 |
} |
337 |
update_talk_val() |
338 |
} |
339 |
else if (ds_map_find_value(global.talk_map, talk_id) == 1) |
340 |
{ |
341 |
with (msg) |
342 |
{ |
343 |
message[0] = "* We should probably find# a way to Hotland soon,# yeah?" |
344 |
prt[0] = 312 |
345 |
} |
346 |
} |
347 |
break |
348 |
case 86: |
349 |
multiple_lines() |
350 |
if (instance_exists(obj_dunes_08b_room_controller) && global.dunes_flag[3] > 0) |
351 |
{ |
352 |
with (msg) |
353 |
{ |
354 |
message[0] = "* (Hey, Clover. I know# this fella.)" |
355 |
message[1] = "* (He's set up shop# around Snowdin quite a# bit.)" |
356 |
message[2] = "* (Always seemed a little# shady if you ask me...# pun intended.)" |
357 |
prt[0] = 335 |
358 |
prt[1] = 334 |
359 |
prt[2] = 335 |
360 |
} |
361 |
update_talk_val() |
362 |
} |
363 |
else |
364 |
{ |
365 |
with (msg) |
366 |
{ |
367 |
message[0] = "* Looks like this is a# dead end, huh." |
368 |
prt[0] = 328 |
369 |
} |
370 |
} |
371 |
break |
372 |
case 77: |
373 |
multiple_lines() |
374 |
if (ds_map_find_value(global.talk_map, talk_id) == 0) |
375 |
{ |
376 |
with (msg) |
377 |
{ |
378 |
message[0] = "* What a terrible# sight..." |
379 |
message[1] = "* Ava was such a beauty# and look at her now..." |
380 |
message[2] = "* A hundred smaller# beauties." |
381 |
message[3] = "* ..." |
382 |
message[4] = "* I should... " |
383 |
message[5] = "* No, nevermind. We don't# have time. Let's go." |
384 |
prt[0] = 317 |
385 |
prt[1] = 317 |
386 |
prt[2] = 329 |
387 |
prt[3] = 329 |
388 |
prt[4] = 329 |
389 |
prt[5] = 321 |
390 |
} |
391 |
update_talk_val() |
392 |
} |
393 |
else if (ds_map_find_value(global.talk_map, talk_id) == 1) |
394 |
{ |
395 |
with (msg) |
396 |
{ |
397 |
message[0] = "* Let's push ahead,# Clover." |
398 |
prt[0] = 321 |
399 |
} |
400 |
} |
401 |
break |
402 |
default: |
403 |
with (msg) |
404 |
{ |
405 |
message[0] = "* We should probably get# going." |
406 |
prt[0] = 321 |
407 |
} |
408 |
break |
409 |
} |
410 |
|
411 |
} |
412 |
if (global.dunes_flag[41] >= 1) |
413 |
{ |
414 |
switch room |
415 |
{ |
416 |
case rm_dunes_36: |
417 |
multiple_lines() |
418 |
if (ds_map_find_value(global.talk_map, talk_id) == 0) |
419 |
{ |
420 |
with (msg) |
421 |
{ |
422 |
message[0] = "* This is going to be# redundant, " |
423 |
message[1] = "* But I'm sorry for all# of my apologies. " |
424 |
message[2] = "* It feels like all I've# done since we met is# screw up. " |
425 |
message[3] = "* I'm thankful that# you're tough and aren't,# ya know, dead. " |
426 |
message[4] = "* But I shouldn't have# been so scatterbrained# in the first place. " |
427 |
message[5] = "* That changes here! " |
428 |
message[6] = "* Whatever awaits us,# I'll do my best to help!" |
429 |
prt[0] = 338 |
430 |
prt[1] = 329 |
431 |
prt[2] = 317 |
432 |
prt[3] = 320 |
433 |
prt[4] = 317 |
434 |
prt[5] = 328 |
435 |
prt[6] = 312 |
436 |
} |
437 |
update_talk_val() |
438 |
} |
439 |
else if (ds_map_find_value(global.talk_map, talk_id) == 1) |
440 |
{ |
441 |
with (msg) |
442 |
{ |
443 |
message[0] = "* Trek on, Clover!" |
444 |
prt[0] = 328 |
445 |
} |
446 |
} |
447 |
break |
448 |
case 123: |
449 |
multiple_lines() |
450 |
if (ds_map_find_value(global.talk_map, talk_id) == 0) |
451 |
{ |
452 |
with (msg) |
453 |
{ |
454 |
message[0] = "* I want you to know that# you can trust me." |
455 |
message[1] = "* Some monster's haven't# been incredibly# accommodating to you. " |
456 |
message[2] = "* Me included... " |
457 |
message[3] = "* But please don't let# those experiences warp# your perception of us! " |
458 |
message[4] = "* Especially the# potential backstabbing# we're dealing with now. " |
459 |
message[5] = "* Our history with# humanity is a harsh and# complicated one. " |
460 |
message[6] = "* Not everyone takes it# well." |
461 |
prt[0] = 328 |
462 |
prt[1] = 320 |
463 |
prt[2] = 329 |
464 |
prt[3] = 317 |
465 |
prt[4] = 329 |
466 |
prt[5] = 317 |
467 |
prt[6] = 315 |
468 |
} |
469 |
update_talk_val() |
470 |
} |
471 |
else if (ds_map_find_value(global.talk_map, talk_id) == 1) |
472 |
{ |
473 |
with (msg) |
474 |
{ |
475 |
message[0] = "* ..." |
476 |
prt[0] = 317 |
477 |
} |
478 |
} |
479 |
break |
480 |
case 121: |
481 |
multiple_lines() |
482 |
if (ds_map_find_value(global.talk_map, talk_id) == 0) |
483 |
{ |
484 |
with (msg) |
485 |
{ |
486 |
message[0] = "* Gosh..." |
487 |
message[1] = "* I don't know if I'm# ready for this." |
488 |
message[2] = "* Way to get yourself# into a mess, Martlet. " |
489 |
message[3] = "* Bang up job." |
490 |
prt[0] = 317 |
491 |
prt[1] = 329 |
492 |
prt[2] = 322 |
493 |
prt[3] = 322 |
494 |
} |
495 |
update_talk_val() |
496 |
} |
497 |
else if (ds_map_find_value(global.talk_map, talk_id) == 1) |
498 |
{ |
499 |
with (msg) |
500 |
{ |
501 |
message[0] = "* ..." |
502 |
prt[0] = 329 |
503 |
} |
504 |
} |
505 |
break |
506 |
case 120: |
507 |
multiple_lines() |
508 |
if (ds_map_find_value(global.talk_map, talk_id) == 0) |
509 |
{ |
510 |
with (msg) |
511 |
{ |
512 |
message[0] = "* You doing alright? " |
513 |
message[1] = "* Sure look like you# are. " |
514 |
message[2] = "* I can only hope your# confidence rubs off on# me." |
515 |
message[3] = "* Just a smidge." |
516 |
prt[0] = 317 |
517 |
prt[1] = 320 |
518 |
prt[2] = 329 |
519 |
prt[3] = 320 |
520 |
} |
521 |
update_talk_val() |
522 |
} |
523 |
else if (ds_map_find_value(global.talk_map, talk_id) == 1) |
524 |
{ |
525 |
with (msg) |
526 |
{ |
527 |
message[0] = "* ..." |
528 |
prt[0] = 320 |
529 |
} |
530 |
} |
531 |
break |
532 |
case 276: |
533 |
multiple_lines() |
534 |
if (ds_map_find_value(global.talk_map, talk_id) == 0) |
535 |
{ |
536 |
with (msg) |
537 |
{ |
538 |
message[0] = "* Until now, I haven't# done any real# investigations. " |
539 |
message[1] = "* Though, one time I did# have to look into a# Snowdin gang. " |
540 |
message[2] = "* I heard reports they# were harassing visitors# so I checked it out. " |
541 |
message[3] = "* I didn't find a gang# but a few cups did make# me play a game. " |
542 |
message[4] = "* They moved so fast it# made me dizzy! I# couldn't beat ‘em! " |
543 |
message[5] = "* They had a name... What# was it? \"The Scrufflers\"# or something like that. " |
544 |
message[6] = "* Wait... Gangs have# names! " |
545 |
message[7] = "* They were probably# friends with the other# gang! " |
546 |
message[8] = "* Gah-I should've pieced# it together sooner!" |
547 |
prt[0] = 321 |
548 |
prt[1] = 338 |
549 |
prt[2] = 311 |
550 |
prt[3] = 324 |
551 |
prt[4] = 310 |
552 |
prt[5] = 324 |
553 |
prt[6] = 333 |
554 |
prt[7] = 309 |
555 |
prt[8] = 310 |
556 |
} |
557 |
update_talk_val() |
558 |
} |
559 |
else if (ds_map_find_value(global.talk_map, talk_id) == 1) |
560 |
{ |
561 |
with (msg) |
562 |
{ |
563 |
message[0] = "* Almost there..." |
564 |
prt[0] = 321 |
565 |
} |
566 |
} |
567 |
break |
568 |
case 116: |
569 |
multiple_lines() |
570 |
if (ds_map_find_value(global.talk_map, talk_id) == 0) |
571 |
{ |
572 |
with (msg) |
573 |
{ |
574 |
message[0] = "* Here we go... " |
575 |
message[1] = "* No turning back..." |
576 |
prt[0] = 317 |
577 |
prt[1] = 322 |
578 |
} |
579 |
update_talk_val() |
580 |
} |
581 |
else if (ds_map_find_value(global.talk_map, talk_id) == 1) |
582 |
{ |
583 |
with (msg) |
584 |
{ |
585 |
message[0] = "* ..." |
586 |
prt[0] = 329 |
587 |
} |
588 |
} |
589 |
break |
590 |
case 251: |
591 |
with (msg) |
592 |
{ |
593 |
message[0] = "* ..." |
594 |
prt[0] = 329 |
595 |
} |
596 |
break |
597 |
case 241: |
598 |
multiple_lines() |
599 |
if (ds_map_find_value(global.talk_map, talk_id) == 0) |
600 |
{ |
601 |
with (msg) |
602 |
{ |
603 |
message[0] = "* Talk about# extravagant! " |
604 |
message[1] = "* This must've taken# years to build... " |
605 |
message[2] = "* Well, if it were done# traditionally." |
606 |
message[3] = "* Maybe magic had# something to do with it?" |
607 |
prt[0] = 333 |
608 |
prt[1] = 338 |
609 |
prt[2] = 320 |
610 |
prt[3] = 311 |
611 |
} |
612 |
update_talk_val() |
613 |
} |
614 |
else if (ds_map_find_value(global.talk_map, talk_id) == 1) |
615 |
{ |
616 |
with (msg) |
617 |
{ |
618 |
message[0] = "* Guess we should choose# a direction." |
619 |
message[1] = "* East, west, up to you." |
620 |
message[2] = "* We'll find what we need# eventually." |
621 |
prt[0] = 324 |
622 |
prt[1] = 328 |
623 |
prt[2] = 328 |
624 |
} |
625 |
} |
626 |
break |
627 |
case 243: |
628 |
multiple_lines() |
629 |
if (ds_map_find_value(global.talk_map, talk_id) == 0) |
630 |
{ |
631 |
with (msg) |
632 |
{ |
633 |
message[0] = "* This place is a little# eerie when no one's# around. " |
634 |
message[1] = "* Long, dim halls... dust# filling each beam of# light... " |
635 |
message[2] = "* Regular dust that is..." |
636 |
prt[0] = 317 |
637 |
prt[1] = 329 |
638 |
prt[2] = 321 |
639 |
} |
640 |
update_talk_val() |
641 |
} |
642 |
else if (ds_map_find_value(global.talk_map, talk_id) == 1) |
643 |
{ |
644 |
with (msg) |
645 |
{ |
646 |
message[0] = "* Keep on looking,# Clover." |
647 |
prt[0] = 321 |
648 |
} |
649 |
} |
650 |
break |
651 |
case 249: |
652 |
multiple_lines() |
653 |
if (ds_map_find_value(global.talk_map, talk_id) == 0) |
654 |
{ |
655 |
with (msg) |
656 |
{ |
657 |
message[0] = "* I'm a bit surprised# Kanako wanted this# room. " |
658 |
message[1] = "* It's pretty isolated# from everything else. " |
659 |
message[2] = "* Must have some of her# mother's independence,# huh?" |
660 |
prt[0] = 338 |
661 |
prt[1] = 321 |
662 |
prt[2] = 320 |
663 |
} |
664 |
update_talk_val() |
665 |
} |
666 |
else if (ds_map_find_value(global.talk_map, talk_id) == 1) |
667 |
{ |
668 |
with (msg) |
669 |
{ |
670 |
message[0] = "* Keep on looking,# Clover." |
671 |
prt[0] = 321 |
672 |
} |
673 |
} |
674 |
break |
675 |
case 248: |
676 |
multiple_lines() |
677 |
if (ds_map_find_value(global.talk_map, talk_id) == 0) |
678 |
{ |
679 |
with (msg) |
680 |
{ |
681 |
message[0] = "* Keep an eye out for# anything out of the# ordinary." |
682 |
prt[0] = 338 |
683 |
} |
684 |
update_talk_val() |
685 |
} |
686 |
else if (ds_map_find_value(global.talk_map, talk_id) == 1) |
687 |
{ |
688 |
with (msg) |
689 |
{ |
690 |
message[0] = "* Anything seem off to# you yet?" |
691 |
message[1] = "* Yeah... me neither." |
692 |
prt[0] = 321 |
693 |
prt[1] = 338 |
694 |
} |
695 |
} |
696 |
break |
697 |
case 247: |
698 |
with (msg) |
699 |
{ |
700 |
message[0] = "* ..." |
701 |
prt[0] = 338 |
702 |
} |
703 |
break |
704 |
case 244: |
705 |
multiple_lines() |
706 |
if (ds_map_find_value(global.talk_map, talk_id) == 0) |
707 |
{ |
708 |
with (msg) |
709 |
{ |
710 |
message[0] = "* Hopefully this place# doesn't stay abandoned# for too long." |
711 |
message[1] = "* It'd be a huge shame to# let it waste away." |
712 |
prt[0] = 329 |
713 |
prt[1] = 317 |
714 |
} |
715 |
update_talk_val() |
716 |
} |
717 |
else if (ds_map_find_value(global.talk_map, talk_id) == 1) |
718 |
{ |
719 |
with (msg) |
720 |
{ |
721 |
message[0] = "* Keep on looking,# Clover." |
722 |
prt[0] = 321 |
723 |
} |
724 |
} |
725 |
break |
726 |
case 246: |
727 |
multiple_lines() |
728 |
if (ds_map_find_value(global.talk_map, talk_id) == 0) |
729 |
{ |
730 |
with (msg) |
731 |
{ |
732 |
message[0] = "* I don't see anything# concerning here. " |
733 |
message[1] = "* It's gotta be somewhere# else." |
734 |
prt[0] = 338 |
735 |
prt[1] = 321 |
736 |
} |
737 |
update_talk_val() |
738 |
} |
739 |
else if (ds_map_find_value(global.talk_map, talk_id) == 1) |
740 |
{ |
741 |
with (msg) |
742 |
{ |
743 |
message[0] = "* We gotta be getting# closer, right?" |
744 |
prt[0] = 317 |
745 |
} |
746 |
} |
747 |
break |
748 |
case 245: |
749 |
with (msg) |
750 |
{ |
751 |
message[0] = "* ..." |
752 |
prt[0] = 338 |
753 |
} |
754 |
break |
755 |
case 242: |
756 |
multiple_lines() |
757 |
if (ds_map_find_value(global.talk_map, talk_id) == 0) |
758 |
{ |
759 |
with (msg) |
760 |
{ |
761 |
message[0] = "* You still doing okay? " |
762 |
message[1] = "* I know this whole thing# is a lot to process... " |
763 |
message[2] = "* Actually, me pointing# that out doesn't help. " |
764 |
message[3] = "* I'm gonna stop talking." |
765 |
prt[0] = 320 |
766 |
prt[1] = 329 |
767 |
prt[2] = 329 |
768 |
prt[3] = 320 |
769 |
} |
770 |
update_talk_val() |
771 |
} |
772 |
else if (ds_map_find_value(global.talk_map, talk_id) == 1) |
773 |
{ |
774 |
with (msg) |
775 |
{ |
776 |
message[0] = "* ..." |
777 |
prt[0] = 338 |
778 |
} |
779 |
} |
780 |
break |
781 |
case 250: |
782 |
multiple_lines() |
783 |
if (ds_map_find_value(global.talk_map, talk_id) == 0) |
784 |
{ |
785 |
with (msg) |
786 |
{ |
787 |
message[0] = "* What the..." |
788 |
prt[0] = 333 |
789 |
} |
790 |
update_talk_val() |
791 |
} |
792 |
else if (ds_map_find_value(global.talk_map, talk_id) == 1) |
793 |
{ |
794 |
with (msg) |
795 |
{ |
796 |
message[0] = "* ..." |
797 |
prt[0] = 322 |
798 |
} |
799 |
} |
800 |
break |
801 |
case 221: |
802 |
with (msg) |
803 |
{ |
804 |
message[0] = "* There's no more time to# waste!" |
805 |
message[1] = "* We got this!" |
806 |
prt[0] = 313 |
807 |
prt[1] = 313 |
808 |
} |
809 |
break |
810 |
case 213: |
811 |
with (msg) |
812 |
{ |
813 |
message[0] = "* Sorry if the meet# location was hard to# find." |
814 |
message[1] = "* Needed a private# vantage point." |
815 |
message[2] = "* I also forgot that not# everyone can fly..." |
816 |
prt[0] = 323 |
817 |
prt[1] = 329 |
818 |
prt[2] = 324 |
819 |
} |
820 |
break |
821 |
case 212: |
822 |
with (msg) |
823 |
{ |
824 |
message[0] = "* This is a busy place so# we should keep to# ourselves." |
825 |
message[1] = "* No need to raise# suspicion." |
826 |
message[2] = "* It's a normal day in# the Underground. Yep." |
827 |
message[3] = "* ...Let's just hope it# ends normally too." |
828 |
prt[0] = 321 |
829 |
prt[1] = 338 |
830 |
prt[2] = 328 |
831 |
prt[3] = 329 |
832 |
} |
833 |
break |
834 |
case 217: |
835 |
with (msg) |
836 |
{ |
837 |
message[0] = "* Need to take that# elevator to New Home." |
838 |
message[1] = "* ...If it isn't# occupied, that is." |
839 |
prt[0] = 321 |
840 |
prt[1] = 338 |
841 |
} |
842 |
break |
843 |
case 253: |
844 |
with (msg) |
845 |
{ |
846 |
message[0] = "* Here we are... the big# city." |
847 |
message[1] = "* Now that I think about# it..." |
848 |
message[2] = "* I'm not sure a human# has ever walked these# streets." |
849 |
message[3] = "* Who's to say, though?" |
850 |
message[4] = "* Not a whole lot is# known about those# previous treks." |
851 |
prt[0] = 328 |
852 |
prt[1] = 338 |
853 |
prt[2] = 321 |
854 |
prt[3] = 328 |
855 |
prt[4] = 338 |
856 |
} |
857 |
break |
858 |
case 254: |
859 |
with (msg) |
860 |
{ |
861 |
message[0] = "* Huh..." |
862 |
message[1] = "* I expected a lot more# citizens." |
863 |
message[2] = "* Little eerie when no# one's around." |
864 |
prt[0] = 311 |
865 |
prt[1] = 338 |
866 |
prt[2] = 317 |
867 |
} |
868 |
break |
869 |
case 255: |
870 |
with (msg) |
871 |
{ |
872 |
message[0] = "* ..." |
873 |
prt[0] = 329 |
874 |
} |
875 |
break |
876 |
case 263: |
877 |
with (msg) |
878 |
{ |
879 |
message[0] = "* So this is the# Castle..." |
880 |
message[1] = "* Never been inside# before." |
881 |
message[2] = "* Nerve-wracking stuff." |
882 |
prt[0] = 321 |
883 |
prt[1] = 338 |
884 |
prt[2] = 317 |
885 |
} |
886 |
break |
887 |
case 264: |
888 |
with (msg) |
889 |
{ |
890 |
message[0] = "* ... " |
891 |
message[1] = "* ..." |
892 |
message[2] = "* For once, I'm at a loss# for words." |
893 |
prt[0] = 333 |
894 |
prt[1] = 321 |
895 |
prt[2] = 321 |
896 |
} |
897 |
break |
898 |
case 265: |
899 |
with (msg) |
900 |
{ |
901 |
message[0] = "* This is it, Clover." |
902 |
message[1] = "* A few more steps and# you're free." |
903 |
prt[0] = 321 |
904 |
prt[1] = 320 |
905 |
} |
906 |
break |
907 |
case 267: |
908 |
with (msg) |
909 |
{ |
910 |
message[0] = "* ..." |
911 |
message[1] = "* Maybe we shouldn't be# in this room..." |
912 |
prt[0] = 315 |
913 |
prt[1] = 317 |
914 |
} |
915 |
break |
916 |
default: |
917 |
with (msg) |
918 |
{ |
919 |
if (global.hotland_flag[1] > 0) |
920 |
{ |
921 |
message[0] = "* Let's keep going,# Clover!" |
922 |
prt[0] = 328 |
923 |
} |
924 |
else |
925 |
{ |
926 |
message[0] = "* We should probably get# going." |
927 |
prt[0] = 321 |
928 |
} |
929 |
} |
930 |
break |
931 |
} |
932 |
|
933 |
} |