1 |
starting_point_x = x |
2 |
starting_point_y = y |
3 |
starting_point_xscale = 1 |
4 |
starting_point_yscale = 1 |
5 |
draw_position_x = starting_point_x |
6 |
draw_position_y = starting_point_y |
7 |
draw_position_xscale = starting_point_xscale |
8 |
draw_position_yscale = starting_point_yscale |
9 |
damage_disjoint_x = 0 |
10 |
damage_disjoint_y = 0 |
11 |
damage_disjoint_count = 0 |
12 |
no_loop_damage_disjoint_count = false |
13 |
no_loop_create_clouds = false |
14 |
animating = false |
15 |
during_dialogue = false |
16 |
fight_mode = false |
17 |
sign_modifier = 1 |
18 |
time_elapsed = 0 |
19 |
time_max = 60 |
20 |
time_increase = 1 |
21 |
max_rise = 0.025 |
22 |
max_rise_ext = 0.01 |
23 |
head_displacement_y_multiplier = 0 / sprite_height |
24 |
time_elapsed_decrease_head = 4 |
25 |
hand_left_displacement_y_multiplier = 22 / sprite_height |
26 |
time_elapsed_decrease_hand_left = 0 |
27 |
hand_right_displacement_y_multiplier = 22 / sprite_height |
28 |
time_elapsed_decrease_hand_right = 0 |
29 |
id_martlet_wing_gust = -4 |
30 |
id_martlet_fight_mode = -4 |
31 |
instance_create(x, y, obj_martlet_g_body_shadow) |