1 |
var battle_flag = global.snowdin_flag[13] |
2 |
if (global.snowdin_flag[14] >= 1 || (battle_flag == 0 && global.geno_complete[2] == false) || battle_flag == 1 || battle_flag == 2) |
3 |
{ |
4 |
instance_destroy() |
5 |
return; |
6 |
} |
7 |
event_inherited() |
8 |
image_speed = 0 |
9 |
scene = 0 |
10 |
walk_speed = 3 |
11 |
action_sprite = false |
12 |
arrived_count = 0 |
13 |
up_sprite = 273 |
14 |
right_sprite = 270 |
15 |
down_sprite = spr_martlet_down |
16 |
left_sprite = 272 |
17 |
up_sprite_idle = 262 |
18 |
right_sprite_idle = 263 |
19 |
down_sprite_idle = 265 |
20 |
left_sprite_idle = 268 |
21 |
if (global.snowdin_flag[13] == 3) |
22 |
{ |
23 |
action_sprite = false |
24 |
sprite_index = down_sprite |
25 |
scr_cutscene_startscr_cutscene_startfunction scr_cutscene_start() //gml_Script_scr_cutscene_start
{
global.cutscene = true
obj_pl.state = gml_Script_scr_frozen_state
obj_pl.image_index = 0
obj_pl.image_speed = 0
} () |
26 |
alarm[1] = 30 |
27 |
x = 220 |
28 |
y = 280 |
29 |
obj_pl.x = x |
30 |
obj_pl.y = y + 30 |
31 |
} |