1 |
if (waiter == 1) |
2 |
return; |
3 |
if (choice == 0) |
4 |
{ |
5 |
if (global.left_keyp && p[2] == true) |
6 |
{ |
7 |
p[2] = false |
8 |
p[1] = true |
9 |
} |
10 |
if (global.right_keyp && p[1] == true) |
11 |
{ |
12 |
p[2] = true |
13 |
p[1] = false |
14 |
} |
15 |
if (keyboard_multicheck_pressed(0) == true) |
16 |
{ |
17 |
audio_play_sound(snd_mainmenu_select, 1, 0) |
18 |
if (p[1] == true) |
19 |
choice = 1 |
20 |
if (p[2] == true) |
21 |
choice = 2 |
22 |
} |
23 |
} |
24 |
else if instance_exists(obj_ending_flowey) |
25 |
{ |
26 |
if (obj_ending_flowey.sprite_index != spr_flowey_enter) |
27 |
{ |
28 |
obj_ending_flowey.sprite_index = spr_flowey_enter |
29 |
obj_ending_flowey.image_index = obj_ending_flowey.image_number - 1 |
30 |
obj_ending_flowey.image_speed = -0.25 |
31 |
} |
32 |
if (obj_ending_flowey.image_index <= 0) |
33 |
{ |
34 |
instance_destroy(obj_ending_flowey) |
35 |
if (choice == 1) |
36 |
{ |
37 |
audio_play_sound(mus_cymbal, 10, 0) |
38 |
alarm[1] = 1alarm[1]alarm[1] = 1
__view_set((0 << 0), 0, ((__view_get((0 << 0), 0)) + (random_range((-sh), sh))))
__view_set((1 << 0), 0, ((__view_get((1 << 0), 0)) + (random_range((-sh), sh))))
sh += 0.01 |
39 |
instance_create(0, 0, obj_transition_white) |
40 |
if file_exists("Save.sav") |
41 |
file_delete("Save.sav") |
42 |
ini_open("Save02.sav") |
43 |
ini_write_real("00", "02", 0) |
44 |
ini_write_real("00", "03", 0) |
45 |
ini_write_real("00", "04", 0) |
46 |
ini_close() |
47 |
} |
48 |
else |
49 |
game_end() |
50 |
} |
51 |
} |