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gml_Object_obj_mfnpc2_Alarm_2

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finish = true
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if (!instance_exists(obj_dialogue))
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    msg = instance_create(x, y, obj_dialogue)
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with (msg)
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{
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    sndfnt = 99
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    message[0] = "* The Micro Froggits are waving#  goodbye."
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    portrait = false
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}