1 | with (obj_microf_cutscene) |
2 | instance_destroy() |
3 | draw = false |
4 | global.battle_enemy_name = "micro froggit" |
5 | global.exclamation_mark_type = "nothing" |
6 | global.battling_enemy = false |
7 | global.battling_boss = true |
8 | global.battle_start = true |
9 | global.current_room_overworld = room_get_name(room) |
10 | instance_create(obj_pl.x, obj_pl.y, obj_heart_initiate_battle) |
11 | obj_pl.image_alpha = 0 |
12 | audio_stop_all() |
13 | instance_destroy() |