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gml_Object_obj_newhome_03_cutscene_clover_soul_effect_Draw_73

(view raw script w/o annotations or w/e)
1
shader_set(sh_flash)
2
draw_sprite_ext(sprite_index, image_index, x, y, image_xscale, image_yscale, image_angle, c_white, image_alpha)
3
shader_reset()