| 1 |
layer_set_visible("overlay_2", true); |
| 2 |
with (instance_create(227, 297, obj_starlo_npc)) |
| 3 |
{ |
| 4 |
action_sprite = true; |
| 5 |
sprite_index = spr_pacifist_ending_starlo_getup; |
| 6 |
image_speed = 0; |
| 7 |
image_index = 0; |
| 8 |
up_sprite = 207; |
| 9 |
right_sprite = 237; |
| 10 |
down_sprite = 240; |
| 11 |
left_sprite = 236; |
| 12 |
up_sprite_idle = 206; |
| 13 |
right_sprite_idle = 235; |
| 14 |
down_sprite_idle = 230; |
| 15 |
left_sprite_idle = 232; |
| 16 |
npc_direction = "left"; |
| 17 |
} |
| 18 |
with (instance_create(102, 298, obj_martlet_npc)) |
| 19 |
{ |
| 20 |
action_sprite = true; |
| 21 |
sprite_index = spr_pacifist_ending_martlet_getting_up; |
| 22 |
image_speed = 0; |
| 23 |
image_index = 0; |
| 24 |
npc_direction = "right"; |
| 25 |
} |
| 26 |
with (instance_create(162, 300, obj_player_npc)) |
| 27 |
npc_direction = "up"; |
| 28 |
obj_pl.x = 162; |
| 29 |
obj_pl.y = 300; |
| 30 |
scene = -1; |
| 31 |
cutscene_timer = 0; |
| 32 |
cutscene_music = 0; |
| 33 |
overlay_alpha = 0; |
| 34 |
circle_alpha = 1; |
| 35 |
white_overlay_radius = 0; |
| 36 |
scr_cutscene_start(); |
| 37 |
instance_create_depth(163, 252, -252, obj_newhome_03_cutscene_mask); |