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gml_Object_obj_newhome_03_cutscene_postfight_kill_Create_0

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1
layer_set_visible("overlay_2", true)
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with (instance_create(227, 297, obj_starlo_npc))
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{
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    action_sprite = true
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    sprite_index = spr_pacifist_ending_starlo_getup
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    image_speed = 0
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    image_index = 0
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    up_sprite = 207
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    right_sprite = 237
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    down_sprite = 240
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    left_sprite = 236
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    up_sprite_idle = 206
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    right_sprite_idle = 235
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    down_sprite_idle = 230
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    left_sprite_idle = 232
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    npc_direction = "left"
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}
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with (instance_create(102, 298, obj_martlet_npc))
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{
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    action_sprite = true
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    sprite_index = spr_pacifist_ending_martlet_getting_up
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    image_speed = 0
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    image_index = 0
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    npc_direction = "right"
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}
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with (instance_create(162, 300, obj_player_npc))
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    npc_direction = "up"
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obj_pl.x = 162
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obj_pl.y = 300
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scene = -1
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cutscene_timer = 0
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cutscene_music = 0
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overlay_alpha = 0
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circle_alpha = 1
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white_overlay_radius = 0
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scr_cutscene_start
scr_cutscene_start

function scr_cutscene_start() //gml_Script_scr_cutscene_start { global.cutscene = true obj_pl.state = gml_Script_scr_frozen_state obj_pl.image_index = 0 obj_pl.image_speed = 0 }
()
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instance_create_depth(163, 252, -252, obj_newhome_03_cutscene_mask)