1 |
event_inherited() |
2 |
if interact |
3 |
waiter = 1 |
4 |
if waiter |
5 |
{ |
6 |
if (npc_flag == 0) |
7 |
{ |
8 |
scr_textscr_textfunction scr_text() //gml_Script_scr_text
{
if (!instance_exists(obj_dialogue))
msg = instance_create(x, y, obj_dialogue)
} () |
9 |
with (msg) |
10 |
{ |
11 |
sndfnt_array[0] = 391 |
12 |
ch_msg = 1 |
13 |
ch[1] = "Yes" |
14 |
ch[2] = "No" |
15 |
message[0] = "* (You spot a discarded bag of# Popato Chisps under the# bench.) " |
16 |
message[1] = "* (Take it?)" |
17 |
if (outcome == 1) |
18 |
{ |
19 |
if scr_itemscr_itemfunction scr_item(argument0) //gml_Script_scr_item
{
nm = argument0
var i = 1
while (i <= 8)
{
if (global.item_slot[i] == "Nothing")
{
global.item_slot[i] = nm
return true;
}
else
{
if (i == 8)
return false;
i++
continue
}
}
} ("Popato Chisps") |
20 |
{ |
21 |
message[2] = "* (You got Popato Chisps!)" |
22 |
other.npc_flag = 1 |
23 |
other.waiter = 0 |
24 |
} |
25 |
else |
26 |
{ |
27 |
message[2] = "* (Not enough space.)" |
28 |
other.waiter = 0 |
29 |
} |
30 |
} |
31 |
else if (outcome == 2) |
32 |
other.waiter = 0 |
33 |
} |
34 |
} |
35 |
else |
36 |
{ |
37 |
scr_textscr_textfunction scr_text() //gml_Script_scr_text
{
if (!instance_exists(obj_dialogue))
msg = instance_create(x, y, obj_dialogue)
} () |
38 |
with (msg) |
39 |
message[0] = "* (A sturdy park bench.)" |
40 |
waiter = 0 |
41 |
} |
42 |
} |