| 1 | event_inherited(); |
| 2 | if (interact) |
| 3 | { |
| 4 | scr_text(); |
| 5 | switch (npc_flag) |
| 6 | { |
| 7 | case 0: |
| 8 | with (msg) |
| 9 | { |
| 10 | portrait = false; |
| 11 | sndfnt = 99; |
| 12 | talker[0] = other; |
| 13 | message[0] = "* What's out there? What's out# there??"; |
| 14 | message[1] = "* No! Follow the path. FOLLOW# THE PATH."; |
| 15 | } |
| 16 | npc_flag = 1; |
| 17 | break; |
| 18 | case 1: |
| 19 | with (msg) |
| 20 | { |
| 21 | portrait = false; |
| 22 | sndfnt = 99; |
| 23 | talker[0] = other; |
| 24 | message[0] = "* WHO'S PULLING THE STRINGS,# HUH???"; |
| 25 | message[1] = "* A WILL AIN'T FREE. LOSS IS# CERTAIN."; |
| 26 | } |
| 27 | npc_flag = 2; |
| 28 | break; |
| 29 | case 2: |
| 30 | with (msg) |
| 31 | { |
| 32 | portrait = false; |
| 33 | sndfnt = 99; |
| 34 | talker[0] = other; |
| 35 | message[0] = "* hNNNNNNG."; |
| 36 | } |
| 37 | break; |
| 38 | } |
| 39 | } |