1 | scene = 1 |
2 | audio_play_sound(snd_playerjump, 20, 0) |
3 | image_speed = 0 |
4 | image_index = 1 |
5 | sprite_index = right_sprite |
6 | action_sprite = true |
7 | path_start(pt_clover_jump_snowdin_22_yellow, 3, path_action_stop, false) |