| 1 | if (global.dunes_flag[12] > 0) |
| 2 | instance_destroy(); |
| 3 | event_inherited(); |
| 4 | depth = -y; |
| 5 | up_sprite = 1116; |
| 6 | right_sprite = 1118; |
| 7 | down_sprite = 1119; |
| 8 | left_sprite = 1117; |
| 9 | up_sprite_idle = 1116; |
| 10 | right_sprite_idle = 1118; |
| 11 | down_sprite_idle = 1119; |
| 12 | left_sprite_idle = 1117; |
| 13 | action_sprite = false; |
| 14 | scene = 0; |
| 15 | npc_direction = "left"; |
| 16 | actor_speed = 2; |
| 17 | axis_override = "nothing"; |
| 18 | end_direction = "left"; |
| 19 | walk_collider = -4; |
| 20 | can_walk = true; |
| 21 | fade_out = false; |
| 22 | x_dest[0] = 0; |
| 23 | y_dest[0] = y; |
| 24 | waiter = 0; |