1 | if (global.dunes_flag[12] > 0) |
2 | instance_destroy() |
3 | event_inherited() |
4 | depth = (-y) |
5 | up_sprite = 1116 |
6 | right_sprite = 1118 |
7 | down_sprite = 1119 |
8 | left_sprite = 1117 |
9 | up_sprite_idle = 1116 |
10 | right_sprite_idle = 1118 |
11 | down_sprite_idle = 1119 |
12 | left_sprite_idle = 1117 |
13 | action_sprite = false |
14 | scene = 0 |
15 | npc_direction = "left" |
16 | actor_speed = 2 |
17 | axis_override = "nothing" |
18 | end_direction = "left" |
19 | walk_collider = -4 |
20 | can_walk = true |
21 | fade_out = false |
22 | x_dest[0] = 0 |
23 | y_dest[0] = y |
24 | waiter = 0 |