1 |
if (scr_interactscr_interactfunction scr_interact() //gml_Script_scr_interact
{
if (distance_to_object(obj_pl) < 20 && obj_pl.state == gml_Script_scr_normal_state)
{
var pl_dir = obj_pl.direction
var pl_x = 0
var pl_y = 0
var check_distance_x = 0
var check_distance_y = 0
switch pl_dir
{
case 0:
pl_x = obj_pl.bbox_right
pl_y = obj_pl.bbox_top + 1
check_distance_x = 20
break
case 180:
pl_x = obj_pl.bbox_left
pl_y = obj_pl.bbox_top + 1
check_distance_x = -20
break
case 90:
pl_x = obj_pl.x
pl_y = obj_pl.bbox_top
check_distance_y = -20
break
case 270:
pl_x = obj_pl.x
pl_y = obj_pl.bbox_bottom
check_distance_y = 20
break
}
if collision_line_first(pl_x, pl_y, (pl_x + check_distance_x), (pl_y + check_distance_y), id, false, false)
return true;
}
} () && keyboard_multicheck_pressed(0)) |
2 |
{ |
3 |
if ((!audio_is_playing(snd_snore)) && (!snoring_cutscene)) |
4 |
{ |
5 |
if (snore_count == 5) |
6 |
{ |
7 |
audio_sound_gain(mus_the_wild_east_hospital, 0, 100) |
8 |
audio_play_sound(mus_snoring_justice, 1, 0) |
9 |
snoring_cutscene = true |
10 |
} |
11 |
else |
12 |
{ |
13 |
audio_play_sound(snd_snore, 1, 0) |
14 |
snore_count += 1 |
15 |
} |
16 |
} |
17 |
} |
18 |
if snoring_cutscene |
19 |
{ |
20 |
if ((!audio_is_playing(mus_snoring_justice)) || instance_exists(obj_transition)) |
21 |
{ |
22 |
if audio_is_playing(mus_snoring_justice) |
23 |
audio_stop_sound(mus_snoring_justice) |
24 |
audio_sound_gain(mus_the_wild_east_hospital, 1, 100) |
25 |
snoring_cutscene = false |
26 |
snore_count += 1 |
27 |
} |
28 |
} |