1 |
event_inherited() |
2 |
if (interact == 1) |
3 |
{ |
4 |
scr_textscr_textfunction scr_text() //gml_Script_scr_text
{
if (!instance_exists(obj_dialogue))
msg = instance_create(x, y, obj_dialogue)
} () |
5 |
is_talking = 1 |
6 |
switch npc_flag |
7 |
{ |
8 |
case 0: |
9 |
with (msg) |
10 |
{ |
11 |
message[0] = "* Why hello! Hope you're having# a glorious day!" |
12 |
message[1] = "* I'd give you a flower but# those are in low supply around# here." |
13 |
message[2] = "* I hope a friendly smile# suffices!" |
14 |
} |
15 |
npc_flag += 1 |
16 |
break |
17 |
case 1: |
18 |
with (msg) |
19 |
{ |
20 |
message[0] = "* Honestly, the Dunes are not# the best place for my sisters# and I." |
21 |
message[1] = "* But I feel an obligation to be# here. You know, to help grow# the ecosystem." |
22 |
message[2] = "* One day, we'll return this# place to its former glory!# Mmhm!" |
23 |
} |
24 |
npc_flag += 1 |
25 |
break |
26 |
case 2: |
27 |
with (msg) |
28 |
{ |
29 |
message[0] = "* I've heard rumors about an# abandoned greenhouse FILLED# with flowers." |
30 |
message[1] = "* Not sure how or why such a# thing would exist but I really# wanna see it!" |
31 |
} |
32 |
npc_flag += 1 |
33 |
break |
34 |
case 3: |
35 |
with (msg) |
36 |
{ |
37 |
message[0] = "* Remember to give flowers lots# of love and attention!" |
38 |
message[1] = "* They are alive and can teach# you many things!" |
39 |
} |
40 |
break |
41 |
} |
42 |
|
43 |
} |